CASE: survive seven nights and resolve the Meridian Protocol. The story now advances in order; every live line is part of the same investigation.
ELEMENT 115: click tracker cells to cycle notes. Right-click cycles backward. Each channel has its own recovered voice.
NULL CHOIR: excavate procedural timbres from lore seeds, audition them, and bind them to tracker channels. During a carrier battle, every newly bound relic charges bonus broadcast damage.
BACKBEATS: choose one of ten station rhythms, switch it on or off, and earn mutated drum relics by defeating carrier entities. Active backbeats are included in playback, WAV, JSON, and full saves.
CARRIER BATTLES: the entity temporarily seizes ELEMENT 115 with its own procedural boss score. Attack, alter the score, excavate relics, broadcast charged changes, or guard. Your exact working music is restored after victory or defeat.
PATTERN RELIQUARY: EXPORT preserves the original station number block and can also archive the current one-bar loop as a DAW-ready WAV or re-importable ELEMENT 115 JSON dossier. Every dossier carries its relic name, tempo, key, checksum, instruments, and 4·8·15·16·23·42 signature.
BROADCAST: your pattern still changes the county. Low energy reaches water and earth; high energy exposes aerial carriers; dissonance destabilizes; repetition phase-locks the overlap.
CALLS: answer every live line before the next segment. Choices build RESCUE, TRUTH, or CONTACT paths and alter the ending. Losing a battle scars the story and increases the chance of additional encounters; winning steadily lowers future difficulty.
TUNER: interrogate 88.0–118.0 MHz. Certain frequencies unlock evidence and practical aid.
FULLSCREEN: use the toolbar control. The entire station is constrained to one browser viewport; individual consoles scroll only when the screen is unusually small.